Potential utilization of virtual reality learning for vocational school teachers

Jaya, Hendra and haryoko, sapto and Baharuddin, Andi Rahmat and Lu'mu, Lu'mu and Saharuddin, Saharuddin and Mantasia, Mantasia and Suhardi, Iwan (2022) Potential utilization of virtual reality learning for vocational school teachers. World Journal of Advanced Engineering Technology and Sciences. ISSN 2582-8266

[img] Text (Artikel)
Artikel 5.pdf

Download (904kB)
[img] Text (Peer Review Artikel)
Jurnal Internasional - Potential Utilization of Virtual Reality Learning for Vocational School Teach.pdf

Download (934kB)
[img] Text (Turnitin)
TURNITIN ARTIKEL 5.pdf

Download (938kB)
Official URL: https://wjaets.com/content/about-journal

Abstract

This study aims to determine the potential of using virtual reality as a learning tool for teachers, especially at Vocational High Schools. This research is descriptive research with a quantitative approach. Descriptive analysis aims to reveal an objective picture of the conditions in the subject under study. Descriptive quantification seeks to describe an object using numerical data. In addition, verbal/qualitative descriptions of targets are also carried out through in-depth and detailed studies of organizations or certain phenomena through observation or analysis to generate data. The implementation of Virtual Reality-based learning has been systematic, following the design, development/production, utilization, and management and evaluation models. The stages that have not been implemented are developing a learning system integrated with virtual reality models, using virtual reality as a system, managing information systems, and evaluating the effectiveness of implementing virtual reality-based learning. In addition, there are several obstacles, including: 1) The limited quantity and quality of resources that include professionals, specialists, and technicians in the use of virtual reality-based learning; 2) Not all teachers are enthusiastic and motivated, especially older teachers, to apply virtual reality-based learning concerning improving the quality of learning; 3) Not all schools have the necessary infrastructure for optimal implementation of virtual reality (such as multimedia classrooms), there are no buildings or spaces to manage the development of virtual learning in vocational Schools; and 4) The high cost of official/original software is an obstacle for the development and production of virtual reality programs.

Item Type: Article
Subjects: FAKULTAS TEKNIK
Depositing User: Arsad Bahri
Date Deposited: 14 Jun 2023 14:14
Last Modified: 18 Jun 2023 02:39
URI: http://eprints.unm.ac.id/id/eprint/30020

Actions (login required)

View Item View Item