Rais, Muhammad and Aryani, Farida and Riska, Muhammad (2018) The Development of Edu-games as a Learning Media. Advances in Social Science, Education and Humanities Research (ASSEHR), 227. pp. 286-289. ISSN 2352-5398
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Abstract
The development of edu-games as a learning media for educational specific purposes should be tailored to the learner needs. These objectives include reducing the child's unfamiliarity, facilitating an active learning environment, arousing curiosity, and enabling scaffolding. The research aims to develop Edu-Games learning media that contains various types of professions. The media games offered are 1) finding the difference, 2) playing the puzzle, 3) recognizing the profession. Edu-games design method using waterfall design developed by Pressman include: 1) system engineering, 2) analysis, 3) design, 4) coding, 5) testing, and 6) maintenance. The resulting product in the form of the edu-games application based on Android. The design results show that the edu-games media of the profession has been quite clear and feasible to be used as a medium of learning the introduction of various types of professions as one of the competencies recognized by early childhood students.
Item Type: | Article |
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Uncontrolled Keywords: | instructional media, edu-games profession, android based, early childhood students |
Subjects: | KARYA ILMIAH DOSEN Universitas Negeri Makassar > KARYA ILMIAH DOSEN |
Divisions: | KOLEKSI KARYA ILMIAH UPT PERPUSTAKAAN UNM MENURUT FAKULTAS > KARYA ILMIAH DOSEN KARYA ILMIAH DOSEN |
Depositing User: | Hartoto Hartoto |
Date Deposited: | 30 Jun 2019 15:23 |
Last Modified: | 02 Sep 2022 04:27 |
URI: | http://eprints.unm.ac.id/id/eprint/13866 |
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