NON-ENGLISH LANGUAGE STUDENTS’ PERCEPTIONS IN LEARNING ENGLISH THROUGH ONLINE QUIZIZZ APPLICATION

Isma, Adi and ABDULLAH, ABDULLAH and Baharuddin, Andi Farid (2022) NON-ENGLISH LANGUAGE STUDENTS’ PERCEPTIONS IN LEARNING ENGLISH THROUGH ONLINE QUIZIZZ APPLICATION. In: The 6th International Seminar on Language, Education, and Culture ISoLEC 2022, August 27 – 28, 2022, Universitas Negeri Malang.

[img] Text (Artikel)
Prosiding (NON-ENGLISH LANGUAGE STUDENTS’ PERCEPTIONS IN LEARNING ENGLISH THROUGH ONLINE QUIZIZZ APPLICATION.pdf

Download (401kB)
[img] Text (peer reviewer)
peer reviewer prosiding Non English Language Students Perceptions in Learning English Through Online Quizizz.pdf

Download (992kB)
[img] Text (turnitin)
_Non-English Language Students’ Perceptions In Learning English Through Online Quizizz Application.p.pdf

Download (424kB)
Official URL: https://isolec.um.ac.id/?page_id=1042

Abstract

Abstract Due to the COVID-19 pandemic, teaching and learning English has been shifted from face-to-face to online learning. One of the online learning applications used is Quizizz, which is considered an effective platform to learn English. This study aims to identify students' perceptions of the effectiveness of using the Quizizz application in learning English. This study used a descriptive quantitative and qualitative approach. The respondents were second-semester students who took English courses at the Nutrition Study Program, Faculty of Health Sciences, Universitas Sulawesi Barat, which consisted of two classes totaling 52 students. Quantitative data collection was carried out by distributing research questionnaires consisting of 14 questions, which were analysed using a Likert scale. Meanwhile, qualitative data was obtained by filling out an open-ended question questionnaire and asking students to write down their responses regarding the use of the Quizizz application. This study found that students have positive views on the use of the Quizizz application in learning English, as demonstrated by the following five indicators: (1) ease of use, (2) material mastery, (3) learning satisfaction, (4) motivation, and (5)engagement. It can be concluded that using the Quizizz app can make students more excited and interested in learning English because of the game-based learning features it has.

Item Type: Conference or Workshop Item (Paper)
Uncontrolled Keywords: Quizizz Application, Students’ Perceptions, Learning English
Subjects: KARYA ILMIAH DOSEN
Universitas Negeri Makassar > KARYA ILMIAH DOSEN
Divisions: KOLEKSI KARYA ILMIAH UPT PERPUSTAKAAN UNM MENURUT FAKULTAS > KARYA ILMIAH DOSEN
KARYA ILMIAH DOSEN
Depositing User: Herling HR Sahade
Date Deposited: 09 May 2023 11:22
Last Modified: 09 May 2023 11:22
URI: http://eprints.unm.ac.id/id/eprint/28679

Actions (login required)

View Item View Item